Battlefield only • no HUD obstructionWheel: zoom • Click: build/select • R: wave • P: pause
Overdrive V8.1
The battlefield is now a two-way fight. Enemies identify dangerous towers and fire back, aircraft strafe anti-air defenses, artillery and bombers inflict real structural damage, and damaged towers can be repaired or revived instead of disappearing.
Major changes • tower HP + damage states • threat-driven counter-fire • enemy rifle/tank/air attacks • telegraphed heavy fire • wrecked towers remain repairable • manual Repair button • 20% between-wave auto service • focus-fire commander order • aircraft strafing • artillery/bomber structural damage • existing adaptive squad and boss AI preserved.